Fence Brothers . Tools

Fence Brothers — Section Price Estimator

Fence Brothers · Section Estimator

Labor + materials + mobilization, priced to gross profit target. COGS stays visible.

1 · Job Setup rate · crew · margin

$
÷ 0.50

Price = COGS ÷ (1 − GP). At 50%, price is 2× COGS. Adjust only for big jobs, high-efficiency runs, or competitive commercial bids.

no loss

A normal day is 7 hrs on site + 3 hrs loading, planning, and driving (≈30 min out). Every minute past 30 comes out of on-site time, round trip, and this slider prices that loss in.

2 · Fence & Labor sections · efficiency

standard

Lower = harder, higher = easier. Harder styles run about 0.5, easier styles about 1.0; a brutal site might score 0.2, a production run on an easy style up to 2.0. Labor hours are charged as 0.5 ÷ score per section — the COGS panel shows the man-hours it produces.

3 · Site Conditions custom-job toggles

Turn on what applies. Each adds man-hours (and equipment cost, where relevant) on top of base labor.

$
$

4 · Materials fresh vendor pricing

Pull unit prices straight off today's vendor quote. "Per post" rows use the post count above; "per section" rows use the section count.

ItemUnit $Qty perBasisLine total

5 · Concrete driven posts · safety factor

Most posts drive. Roughly 1 in 10 won't and gets concreted — set the reality for this site below. A safety bag rides along for every 10 posts. Gate-post concrete is handled in the Gates section.

2 posts
— bags
$

6 · Gates vendor price · install hrs · concrete

Paste the vendor's gate price per unit, estimate install hours each, and set concrete bags — most gates take 2–3 bags per post (4–6 per gate).

GateQtyVendor $ eaInstall hrs eaBags eaLine total
Per section
$0
Job: $0